Award-winning Works

Art Division

z reactor
© GOSHIMA Kazuhiro 2004
Excellence Prize

z reactor

Visual Image

Artist : GOSHIMA Kazuhiro

(Japan)

Profile

GOSHIMA Kazuhiro

GOSHIMA Kazuhiro

Visual creator. Produces videos, multimedia contents and illustrations as a freelance creator. His 3DCG work, FADE into WHITE #2 ('00), won the grand prize at the Image Forum Festival 2001. FADE into WHITE #3 ('01) received an award at the Annecy International Animation Film Festival, and also won the excellence award at the Japan Media Arts Festival. A number of his visual works have also come to be highly regarded at film festivals abroad.

Comment

Thank you very much. This work is an experimental piece, which I was inspired to produce by a phenomenon that I encountered in the process of a location hunting for another CG work. I am pleased that people find it interesting. This prize will help to motivate me in the future.

Reason for Award

By linking two consecutive scenes using a blur (photogene) effect, the scenery on the plane monitor can have a three-dimensional look just like a stereoscopic vision. The work has brought us to the unexpected discovery of visual effect. While techniques in visual images are evolving at an amazing speed today, the artist has accomplished this work in no haste. With a photographer's insight he applied this simple technique which nobody had recognized before. It is pleasant to see the sturdy and experimental spirit in this work.

11 Q&A

Q1
What kind of medium did you choose for your work when the first time you were aware of your "creation"?
A1
Pencils, ball point pens and the backing sheets of fliers.
Q2
And, how old were you and what did you make?
A2
I think it was probably when I was about 4 years old. What I remember is a piece I drew with some intention as a cross section-like thing of my hide-out.
Q3
Do you have any consistent subject matter or theme through your works?
A3
In a variety of presentations including images, I have produced my works with an interest in the information of “symbolism” or “implication” in some sense, which is expressed with the Japanese word “ma”, or a time-interval put in a conversation or a dialogue in a play performance.
Q4
When do you feel the connection with the technology in your creative activity? What is the difference of the sense of Media Art from the one of traditional fine art?
A4
An impression of “future” I got when I saw a space ship with a motion control or a wire frame computer graphics for the first time was one of the motivating forces for my creation. I myself don't think of “media arts” and “traditional arts” separately.
Q5
How does your choice of medium affect on your works? In another words, what kind of expression does your choice of medium allow you to make?
A5
The largest part of my work has been produced by using a PC. In my opinion, a PC is an excellent tool for a visual creator like me with a great potential to produce better results depending upon the creator's ingenuities and efforts rather than using specialized machines.
Q6
Do you feel that your theme of your works and the digital art will change along with the shift of the society?
A6
I think they will change. They have changed up to the present and I feel certain that they will change in the future.
Q7
What kind of field you are best at in your works? And how do your works fit within and affect on this society?
A7
It is difficult for me to say such things and I feel a little embarrassed, but I hope they are “unassailably precise”, “bold towards what I like”, and “blunt to baffle one's expectations”.
Q8
What is your motto?
A8
I have nothing in particular. If you stretch the point, I feel different type of romance in the word “aerial perspective”.
Q9
What kind of situation in every day life do you get inspired most?
A9
I think I often come up with something when I take a walk in the town.
Q10
What kind of vision do you have in your future development as the creator?
A10
I am presently in the process of producing of a new piece (a live-action film work of about 1 hour). I would like to make it innovative and thrill the audience. I hope to make various visual works in the future.
Q11
Please name of the people or phenomena that you have got most influenced by as the creator.
A11
Experience 1
The direct clue for the idea of this work was an experience I had while watching a slide show on my PC of a selection of pictures I had shot in cities, as data for a 3-D CG work I had been working on at that time.
When the two picture images shot at the same place one after another were accidentally combined, a very slight blur of the two images originated in extraordinary three-dimensional effects and gave inebriated feelings, and I decided to present this feeling as a piece of work..

Experience 2
What highly impressed me recently was when I saw steam given off following a trail of splattered hot water droplets when I poured boiled water from a kettle to a pot..

I was stunned by the gap between the reality I experienced and the thing that actually happened.