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![]() The exhibition of award-winning works was held on the 2nd and 3rd floor of the Museum. On the 3rd floor where the award-winning works of the Art Division were exhibited, the Grand Prize winner Khronos
Projectorwelcomed visitors as they went through the entrance. This work is dynamic, using an elastic screen and the image on the screen changes into the same scene but the time passes on with the touch of the audience members which makes the screen yield. This year too, highly interactive works gained popularity because the audience could enjoy touching them. There were long lines beforeConspiratioin which the audience could experience the feeling of slurping food through a straw andSpyglassin which a world which did not exist in reality stretched out when the audience looked through a telescope.
The first thing that a visitor saw on the second floor was an array of computer monitors. As visitors were welcomed by and appreciated the excellent works of web works and games by actually touching and playing with them, people manipulated mice and controllers one after another. Also, it was impressive to observe the facial expressions of many people who enjoyed the exhibition as they lost track of time: people found themselves stopping at the screen showing award-winning films at the Animation Division; or in the Manga Division, picking up an exhibited book and being absorbed in reading it. |
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On the B1 floor, the exhibition of award-wining works of the Computer Graphics Contest for Students, Device Art Exhibition by past award-winners and others, and Leading Edge Technology Showcase, which introduced technologies for presentation; and in the lobby area of the 3rd floor, the exhibition of Media Art in the World, which introduced media art festivals abroad, were held.
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