Award-winning Works

Animation Division

Bloomed Words
© AmicaKubo/SeitaInoue 2006
Excellence Prize

Bloomed Words

Short Animation

Artist : KUBO Amica / INOUE Seita

(Japan)

MOVIE

Terms and Conditions

Profile

KUBO Amica

KUBO Amica

Attended Nintendo Game Seminars from 2003. Participated in production of Tachiguishi Retsuden, NintendoDS Software Bioum for in-store distribution, and so on. Currently studying at Tokyo Polytechnic University.

INOUE Seita

INOUE Seita

Born in Kyoto, 1985. Attended Nintendo Game Seminars from 2003. Worked on planning and direction of Bioum. Currently, studying at Tama Art University.

Comment

We bloomed words.

Reason for Award

The work offers perfect pacing in an animation which develops with the casual rhythm of everyday realistic conversation. The graphics that appear one after another are sophisticated and the individual forms are interesting. One of the features of animation is visualizing invisible phenomena. In this work, as the title explains, casual conversation has been turned into joyful visual scenes.

11 Q&A

Q1
How old were you when you "created" something first time in your life? At that time, what did you create, and what kind of medium did you use?
A1
KUBO Amica/
Before I was born, using my brain, I created a dream...

INOUE Seita/
When I was an elementary school kid. I always drew labyrinths with a soft triangle pencil.
Q2
What kind of tools or medium do you use now? Please tell us the reason why you choose them.
A2
KUBO Amica/
A pencil and a PC.

INOUE Seita/
With a pencil and a PC. Because they are neat.
Q3
If you could get "dream tools/medium" for your creation, what do you wish to get?
A3
KUBO Amica/
My hands and brain. It would be totally almighty if I could produce a polygon from my hands and image output from the brain.

INOUE Seita/
A dentist’s chair altered exclusively for my use.
Q4
Do you have any consistent subject matter or theme through your works? If so, please explain us.
A4
KUBO Amica/
Twinkling. Furry. I don’t like negative feelings, so with other feelings other than them.

INOUE Seita/
To create a structure.
Q5
Please tell us the most difficult or considerable part when you create your work.
A5
KUBO Amica/
When I am in a rush, now I go around. I would work with utmost care once I started working instead of cutting corners. It would eventually be more efficient in this way.

INOUE Seita/
The balance.
Q6
Have you ever felt that your work is a "media art"? Also, what is the difference between "media arts" and "traditional fine arts"?
A6
KUBO Amica/I
have never been conscious of it particularly. I would leave such a conceptualistic thing to critics.

INOUE Seita/
I have never thought about it specifically. I feel that media arts become denser and denser when they are copied and spread broader and broader.
Q7
As an artist/creator, please tell us your approach, stance or point of view when you create your work.
A7
KUBO Amica/
Most carefully. Do not be lazy.

INOUE Seita/
Try to take a distance as much as possible.
Q8
What is your motto?
A8
KUBO Amica/
I have nothing in my mind particularly.

INOUE Seita/Coolly. Or vigilantly.
Q9
What kind of situation in every day life do you get inspired most?
A9
KUBO Amica/
I am not inspired by anything. I always think very hard, compose, and then, as a result, something comes out.

INOUE Seita/
When I am in a pinch.
Q10
What kind of vision do you have in your future development as the creator?
A10
KUBO Amica/
To try not to be lazy, I aim work hard to let my hands and brain keep active.

INOUE Seita/I will work coolly, yet vigilantly.
Q11
Please name of the people, things, or phenomena that you have got most influenced by as the creator.
A11
KUBO Amica/
・France
The experience of having studied in France still occupies about the half of me. Japanese

・paintings
I had learned Japanese-style painting before I started animation. Words of my teacher, TAGUCHI Takahiro, a Japanese-style painter who had taught me at that time said, “The world around us is more vivid,” changed my sense of color completely.

・I cannot just list all the people by whom I have been influenced.
Teachers at the Department of Animation at the University including Prof. FURUKAWA Taku, Georges SCHWIZGEBEL, Sylvain CHOMET, And other many animators, and Nicolas de CRECY, Edward GOREY, Roald DAHL, John TENNIEL, Todd McFARLANE, Tove Marika JANSSON, Rick BAKER, Tomi UNGERER and others!

INOUE Seita/
・Birds
I like them without reason. ・Science picture books
They carry mechanisms and the structure of things.
・Mexico
I have lived there for 5 years and was struck by the sun there.