2008 [12th] Japan Media Arts Festival Award-winning Works

Manga Division

Real Clothes
© Satoru Makimura / SHUEISHA
Excellence Prize

Real Clothes

Story Manga

Artist : MAKIMURA Satoru

(Japan)

Summary

Kinue, a woman of 27, works for a major department store in Shinjuku, a very competitive environment. Unexpectedly, she is transferred from the bedding floor, where she loves to work, to the women’s clothes floor. This is the story of her search for meaning in dressing, working, and living, and also of her personal development through her work and dealings with devious new coworkers.

Profiles

MAKIMURA Satoru

MAKIMURA Satoru

Born in Tokyo, 1956. She debuted with Shiroi Tsuioku in Shueisha’s Bessatsu Margaret in 1973. She has since released a number of smash hits, including Ai no Aranjuez, Dancing Generation, Shiro no Farruca, and Oishii Kankei. She is currently simultaneously serializing Real Clothes in Shueisha’s YOU, and Do Da Dancin'! in Office YOU.

Comment

I was once asked by an attractive man: “Why do so many women not enter the public world?” At the time, I was at something of a loss to explain it, and lacking a clear reason I was rendered speechless; It seemed to me that the obvious answers were insufficient, that is to say “because of the social system” or “because society is male dominated.” If I were asked the same question now, I would reply “because they do not have the passion to do so,” though I know I would feel bitter after having admitted that. Such women are also my alter ego. They are not present in the public world, but they are not nonexistent; the reasons why they stay behind are “lack of self confidence and courage,” which are exactly the anxieties I have myself. I would like to depict self confidence and courage. Thank you very much.

Reason for Award

I was not only captivated by the artist’s outstanding drawing skill and sharp, effective lines, but also by the clever storytelling, and healthy elegance and liveliness of the heroine, who almost seemed as though she were coming out of the picture. Although the same can be said of her other works, the exhaustive research into the thematic subject matter is amazing. This story is set on a women’s clothes floor, one of the topliner sections in a department store. She lives positively and energetically. However, her romance begins to hinder her work, and she must choose between them! It is the sort of life-changing turning point that all working women have to face once in their lives. The artist faces this matter squarely, portraying the naked soul of humanity. The heroine eventually chooses her work, and breaks up with her beloved boyfriend. The expression of her intense feeling of loss is strongly conveyed and the reader cannot help but feel deep compassion. This modern heroine’s way of life is very interesting, and I hope that women currently facing similar decisions in the workplace have the opportunity to open the pages of this manga.

8 Questions for Award-winners

Q1
What makes you create a work?
A1
It was that my work was recognized by MATSUDA sensei, the teacher in charge of my class.
Q2
What tools do you use the most at present?
A2
G-pens.
Q3
What do you place greatest value on in your work?
A3
To produce heartfelt drawings.
Q4
What personal concept runs through your creative activities?
A4
Confidence and personal pride.
Q5
When you create a work, in what way do you think of a presentation using technologies or media as a means to communicate?
A5
To infuse a message that will never fade.
Q6
Could you name a person, a work, or an event that you have been most influenced by?
A6
The work of the manga artist, MIZUNO Hideko.
Q7
What kind of work would you like to create in the future?
A7
I would like to create uplifting stories.
Q8
What is the meaning or importance of creating for you?
A8
It is similar to breathing for me.