![2009 [13th] Japan Media Arts Festival Award-winning Works 2009 [13th] Japan Media Arts Festival Award-winning Works](/english/festival/images/h1_jusyousakuhin-en2009.gif)

|
| © Lawrence MALSTAF |
Excellence Prize
Nemo Observatorium
Installation
Artist : Lawrence MALSTAF
(Belgium)

※Terms and Conditions

White particles are blown around in a big transparent cylinder. Visitors can take a seat on the armchair in the middle of the whirlpool or observe from the outside. In the eye of the storm, it is calm and safe. In this spectacular meditation machine, one can follow the patterns, focus on layers of 3D pixels or listen to its waterfall sound. One could call it a training device, challenging the visitor to find peace in a fast-changing environment.

Lawrence MALSTAF
Born in 1972 in Belgium and lives in Norway, Lawrence MALSTAF operates between the visual and the theatrical. With a background in industrial design and theater, he does installations and performance art with a strong focus on movement, coincidence and unstable order. He made a series of sensorial rooms for individual vistors and also large-scale mobile environments dealing with space and orientation. He won the Witteveen+Bos award for art and technology (Nl) and the Golden Nica at Ars Electronica (Au).

I met some representatives of Japan Media Arts Festival at Ars Electronica in Linz and I had a chance to visit Japan Media Arts Festival pavilion on the main square. I found some information about Japan Media Arts Festival prize and tried my luck. After winning the Golden Nica for interactive Art in Linz the same year, it was amazing to win another prize just a few months later. It was my first project in Japan and I was impressed by the professionalism of the organization. The content of the exhibition was also clearly different than what I have experienced in Europe where most festivals don't dare to make a link with the entertainment world. However, games have become more accepted, but almost more as a cultural and sociological phenomenon rather than a creative art form that can be juxtaposed to art. I think we try to keep art and entertainment really separated and we often write Art with a capital and we try to define the difference. Personally I am not so interested in categories and definitions, I'm interested in creative quality, I can be inspired by a visit to an industrial machine fair, a science research center, a trip in the mountains or talk with my little son and, yes, also by an Art exhibition.

An armchair is set in the center of a transparent cylinder. As the viewer sits on the chair and turns on a switch, a vortex visualized in the form of a huge volume of foam polystyrene particles is generated by an air draft. The particles that swirl violently inside the cylinder brush against its internal wall, but never hit the viewer, so he or she can appreciate the pattern created by the dynamic movement of these particles while feeling it at the same time. Many works that adopt natural phenomena as a motif, or use physical operations implement them as organic variables for creating music or CG without considering them carefully. However, this work doggedly cuts out the phenomenon itself and presents it in a straightforward way, making me feel a sense of freshness and dynamism. Beyond its concept or logic, what appeals most to me about this work, and never fails to arouse my curiosity, is that I feel I just have to try it out once. Moreover, it also makes me feel that not only is this a sophisticated work of art, but it also evokes a sense of nostalgia of an SF film set or attractions in an old-fashioned amusement park.

What makes you create a work?
I was in residence in Skaidi, a tiny village in the north of Norway, in a very intense winter in 1996 and I was reading a story of Edgar Allan Poe, about a big whirlpool.
What tools do you use the most at present?
Various tools from a standard mechanical workshop, welding machine etc.
I often use DMX to control the motors and actuators in my projects.
What do you place greatest value on in your work?
Unstable order, unpredictability, entropy and repetition,
the presence of the visitor as part of the installation.
What personal concept runs through your creative activities?
Conveying emotions and ideas through a physical experience
When you create a work, in what way do you think of a presentation using technologies or media as a means to communicate?
Technology can both be a means and a subject to communicate with or about.
Technology involves contemporary materials, it is what we deal with in everyday life, although often very unconsciously. Practically I need technology since I work with motion and since it has to be reproduced in different locations and exhibitions and it has to keep working over a long time. However, sometimes I think it’s a very good exercise to work unplugged and to use only natural resources and energy.
Could you name a person, a work, or an event that has most influenced you?
Working with dancers, discovering the power of the moving body, and communication as a synaesthetic experience beyond the audiovisual.
What kind of work would you like to create in the future?
My ultimate goal is to create immaterial experiences that communicate without a whole lot of steel, plastic and computers. Although this is probably impossible to achieve, I hope I can at least reduce and simplify to a minimum.
What is the meaning or importance of creating for you?
It starts from curiosity for the world around me and within me. It's an exercise to learn about this reality while keeping mind and senses open. Trying to observe everyday things and phenomena as if it was the first time.