![2009 [13th] Japan Media Arts Festival Award-winning Works 2009 [13th] Japan Media Arts Festival Award-winning Works](/english/festival/images/h1_jusyousakuhin-en2009.gif)

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| © Goh Uozumi |

As the viewer peers at this work through a microscope, the dedicated software takes the process of generating space as a model and visualizes it on a liquid crystal display the size of a fingernail. Countless objects keep emerging and disappearing to create dots, lines, planes, three-dimensional figures, and supersolids.

UOZUMI Goh
Born in 1987 in Osaka, UOZUMI studied Information Art at Tama Art University. He presents algorithmic installations and live performance works, and attempts to rethink creativity in a network society and to expand reality.

This work is the first phase of a project that seeks possibilities of dispersed expression. I myself will only be able to figure out the whole picture or essence of this work after passing through two or three different depictions. So it’s a great encouragement for me that this work received an award at the current stage. Thank you very much. When we think about perception, the easiest way to grasp it is that we experience time and space seamlessly and, from this point, a formative concept has been developed that starts with mimesis, or imitation. This concept, which has been building up until our own times, appears to have reached its limits blocked by the limits of physical perception, which is the premise of the concept. This project reconsiders this premise and moves toward a prior stage of the body such as the initial state or principle of modeling. There, I focus on the discreteness of a model (eg. cellular automaton) that produces computer-generated patterns or discontinuity that appears by losing the balance of perception (eg. we can see a blind spot in a simple experiment).

This work is structured with images of self-sustaining micro objects, emerging from a void through what the artist calls “space-generating software,” a dedicated program, and a device used to peek through these objects. The setting, where objects (software) are output on the display with the minimum number of pixels and has a metadevice (hardware) to visualize them for viewers, makes us aware once more that actions such as visualization, perception, and observation are only possible through media interface, which has various measures of precision. This work powerfully conveys the artist’s concept and capacity to examine the media and create the media himself.

What makes you create a work?
I created something before I thought I wanted to create. That is everyday behavior and the engagement with the world. Every time this generates something trivial, my soul is slightly shaken.
What tools do you use the most at present?
Computer (PC, microcomputer) and a program (c++), paper and a pen
What do you place greatest value on in your work?
Devising something. It is not enough to create a good depiction.
What personal concept runs through your creative activities?
It is the relation with nature. For example, when in this huge world, a small bird twitters in the morning….
I create works in which a number of self-directed objects influence each other. Objects are heterogeneous (or heterogeneity) and include those which exist inside the program, physical devices, and even people who experience it. What it becomes is decided by how they are connected.
When you create a work, in what way do you think of a presentation using technologies or media as a means to communicate?
Artists have continued to capture distortions and possibilities of their times sensitively and expose them. From their variety of expressions, we have felt their reality and changed the way we see the world, and such activities have continued up to the present. It will be like that in the future, too.
Every event is recognized as happening in a synchronized and autonomous-decentralized fashion in this networked era. So depictions must move toward the acquisition of discrete realities. In order to achieve this in this work, I thought I needed to expand my consciousness and the technique of the work, which is dependent on individual physical experience, and venture into a new field. The typical model for this is the network and the tool is computer, and so I use them.
Could you name a person, a work, or an event that has most influenced you?
I can’t pick just one, but people related to the laboratory that I belong to (B-Lab in IDD/they are extremely eccentric and supremely cool).
What kind of work would you like to create in the future?
I would like to create an installation that evolves towards the future.
I am interested in whether a presentation opening up time will have the ability to mesmerize people (today’s presentations stop time). Perhaps it will not stay in peoples memories so much.
What is the meaning or importance of creating for you?
When I move, the world changes a little and I also change. This relation will begin to have a rhythm in due course, jump, and generate the unknown and possibilities for the world.